Description

Small puzzle-chill game made originally during the GMTK 2022 in 48 hours in a team of 2.

Gameplay

No rush, take a breath.. and roll a dice in peaceful gardens.. 

Your way will be made with  using your top value.  

Commands

R to Restart the level

M to Mute

StatusReleased
PlatformsWindows, HTML5
AuthorsSeb_gamedev, quesiu
GenrePuzzle, Action
Made withUnity
Tags2D, Dice, Pixel Art, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityTextless
LinksSource code

Download

Download
diceseasons-windows-x86.zip 36 MB
Version 1.0.0.5 Oct 10, 2022

Development log

Comments

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Hey, nice game! I’ve played a few ones where you roll a block with colors and you must pay attention to which color it will land on (Zelda and some indie games with a cube), so I was worried I’d have to think about the 6 faces in my mind in advance… But the “next figure” hint helps a lot, and allowed me to focus on the level!

I’d say that it is a little too easy to test the few possibilities we have to finish a level, I even finished one of the first levels only using 30% of the level. I only realized at the end that there was a second dice doing something. I think it’s because you wanted something simple for a tutorial level introducing a new mechanic (here, second dice), but I think that making the most natural/direct path fail and force the player to think and understand the new mechanic to succeed would be more efficient (I had to think better on the next level in the end).

So overall there was no big difficulty, and I have the impression some levels could have pushed things deeper; but some of the later levels had me retry a few times!

Thank you for this feedback, it much appreciated!
Yeah it makes all sense, I got your point :)